Team Dakota
Brand's website: Team DakotaTeam Dakota was an in-house game development studio at Microsoft, best known for creating the ambitious Project Spark. The team was based in Redmond, Washington, and its aim was to combine traditional gaming with simple tools for creating your own video games.
Project Spark was released for Xbox One and Windows PC, and originally also for Xbox 360. It was not merely a traditional game, but an extensive creative platform that allowed players to create their own worlds, characters, game rules and complete adventures.
At the heart of Project Spark was an editor in which players could modify the terrain, create mountains, rivers and other elements of the environment, and then populate the world with characters, enemies, items and other objects.
A major advantage was the visual programming system known as Kodu, which allowed players to configure the behaviour of individual objects without having to write traditional programming code. Players could thus create, for example, an RPG, a platformer, a racing game, an action-adventure or their own mini-games.
Project Spark also functioned as a community platform. Created projects could be shared with other players, who could play them, rate them and, in some cases, further edit them. This led to the creation of a large number of community-created worlds and gaming experiments.
The game also utilised the capabilities of the Xbox One console and its controller, whilst certain features also supported the Kinect motion sensor.
An interesting feature of Project Spark was the episodic adventure game Conker’s Big Reunion. This marked the return of Conker the squirrel, best known from Rare’s cult classic Conker’s Bad Fur Day. Characters and objects from the Conker universe were also available for use in creating custom content.
Project Spark was originally based on a free-to-play model with paid additional content. Microsoft later changed the business model and made a large portion of the content available to players for free.
However, the project failed to attract a sufficiently large active community in the long term. Microsoft therefore ceased further development, and in 2016, Project Spark’s online services were permanently shut down.
Nevertheless, Project Spark remains an interesting part of the Xbox One’s history. Team Dakota attempted to create a tool that combined gaming, creativity, the creation of custom video games and the sharing of community content within a single platform.
Thanks to Project Spark, Team Dakota is primarily associated with one of Microsoft’s most ambitious creative experiments from the early days of the Xbox One generation.
